unreal.AbilityTask_PlayMontageAndWait

class unreal.AbilityTask_PlayMontageAndWait(outer=None, name='None')

Bases: unreal.AbilityTask

Ability task to simply play a montage. Many games will want to make a modified version of this task that looks for game-specific events

C++ Source:

  • Plugin: GameplayAbilities
  • Module: GameplayAbilities
  • File: AbilityTask_PlayMontageAndWait.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_blend_out (MontageWaitSimpleDelegate): [Read-Write] On Blend Out
  • on_cancelled (MontageWaitSimpleDelegate): [Read-Write] On Cancelled
  • on_completed (MontageWaitSimpleDelegate): [Read-Write] On Completed
  • on_interrupted (MontageWaitSimpleDelegate): [Read-Write] On Interrupted
on_blend_out

(MontageWaitSimpleDelegate) – [Read-Write] On Blend Out

on_cancelled

(MontageWaitSimpleDelegate) – [Read-Write] On Cancelled

on_completed

(MontageWaitSimpleDelegate) – [Read-Write] On Completed

on_interrupted

(MontageWaitSimpleDelegate) – [Read-Write] On Interrupted