unreal.AbilityTask_WaitAttributeChange

class unreal.AbilityTask_WaitAttributeChange(outer=None, name='None')

Bases: unreal.AbilityTask

Waits for the actor to activate another ability

C++ Source:

  • Plugin: GameplayAbilities
  • Module: GameplayAbilities
  • File: AbilityTask_WaitAttributeChange.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_change (WaitAttributeChangeDelegate): [Read-Write] On Change
on_change

(WaitAttributeChangeDelegate) – [Read-Write] On Change