unreal.AbilityTask_WaitGameplayEffectApplied_Target

class unreal.AbilityTask_WaitGameplayEffectApplied_Target(outer=None, name='None')

Bases: unreal.AbilityTask_WaitGameplayEffectApplied

Ability Task Wait Gameplay Effect Applied Target

C++ Source:

  • Plugin: GameplayAbilities
  • Module: GameplayAbilities
  • File: AbilityTask_WaitGameplayEffectApplied_Target.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_applied (GameplayEffectAppliedTargetDelegate): [Read-Write] On Applied
on_applied

(GameplayEffectAppliedTargetDelegate) – [Read-Write] On Applied