unreal.ActorModifierCoreStack
¶
- class unreal.ActorModifierCoreStack(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ActorModifierCoreBase
A modifier stack contains modifiers and is also a modifier by itself
C++ Source:
Plugin: ActorModifierCore
Module: ActorModifierCore
File: ActorModifierCoreStack.h
Editor Properties: (see get_editor_property/set_editor_property)
modifier_enabled
(bool): [Read-Write] Is the modifier enabled or disabledmodifier_profiling
(bool): [Read-Write] Enable profiling for the modifiers in this stackmodifiers
(Array[ActorModifierCoreBase]): [Read-Only] Contains actual modifiers in the stack