unreal.AimTarget

class unreal.AimTarget

Bases: unreal.StructBase

Aim Target

C++ Source:

  • Plugin: ControlRig
  • Module: ControlRig
  • File: RigUnit_AimConstraint.h

Editor Properties: (see get_editor_property/set_editor_property)

  • align_vector (Vector): [Read-Write] # Orient To Target Transforms mode only : Vector in the space of Target Transform to which the Aim Vector will be aligned
  • transform (Transform): [Read-Write] # Aim at/Align to this Transform
  • weight (float): [Read-Write] # Target Weight