unreal.AndroidFileServerBPLibrary

class unreal.AndroidFileServerBPLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Android File Server BPLibrary

C++ Source:

  • Plugin: AndroidFileServer

  • Module: AndroidFileServer

  • File: AndroidFileServerBPLibrary.h

classmethod is_file_server_running() AFSActiveType

Check if Android FileServer is running

Return type:

AFSActiveType

classmethod start_file_server(usb=True, network=False, port=57099) bool

Request startup of Android FileServer

Parameters:
  • usb (bool) –

  • network (bool) –

  • port (int32) –

Return type:

bool

classmethod stop_file_server(usb=True, network=True) bool

Request termination of Android FileServer

Parameters:
Return type:

bool