unreal.AngularRangeLimit

class unreal.AngularRangeLimit

Bases: StructBase

Angular Range Limit

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_ApplyLimits.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone (BoneReference): [Read-Write]

  • limit_max (Vector): [Read-Write]

  • limit_min (Vector): [Read-Write]