unreal.AngularRangeLimit

class unreal.AngularRangeLimit

Bases: unreal.StructBase

Angular Range Limit

C++ Source:

  • Module: AnimGraphRuntime
  • File: AnimNode_ApplyLimits.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone (BoneReference): [Read-Write] Bone
  • limit_max (Vector): [Read-Write] Limit Max
  • limit_min (Vector): [Read-Write] Limit Min