unreal.AnimNode_MakeDynamicAdditive

class unreal.AnimNode_MakeDynamicAdditive(base=[], additive=[], mesh_space_additive=False)

Bases: unreal.AnimNode_Base

Anim Node Make Dynamic Additive

C++ Source:

  • Module: AnimGraphRuntime
  • File: AnimNode_MakeDynamicAdditive.h

Editor Properties: (see get_editor_property/set_editor_property)

  • additive (PoseLink): [Read-Write] Pose to make additive
  • base (PoseLink): [Read-Write] Reference pose for additive delta calculation
  • mesh_space_additive (bool): [Read-Write] Do additive delta calculation in mesh space
additive

(PoseLink) – [Read-Write] Pose to make additive

base

(PoseLink) – [Read-Write] Reference pose for additive delta calculation

mesh_space_additive

(bool) – [Read-Write] Do additive delta calculation in mesh space