unreal.AnimNode_Mirror_Standalone

class unreal.AnimNode_Mirror_Standalone

Bases: AnimNode_MirrorBase

Anim Node Mirror Standalone

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_Mirror.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attribute_mirroring (bool): [Read-Write]

  • blend_time (float): [Read-Write] Inertialization blend time to use when transitioning between mirrored and unmirrored states

  • bone_mirroring (bool): [Read-Write]

  • curve_mirroring (bool): [Read-Write]

  • mirror (bool): [Read-Write]

  • mirror_data_table (MirrorDataTable): [Read-Write]

  • reset_child (bool): [Read-Write] Whether to reset (reinitialize) the child (source) pose when the mirror state changes

  • source (PoseLink): [Read-Write]