unreal.AnimNode_ModifyCurve

class unreal.AnimNode_ModifyCurve(source_pose=[], curve_values=[], alpha=1.0, apply_mode=ModifyCurveApplyMode.BLEND)

Bases: unreal.AnimNode_Base

Easy way to modify curve values on a pose

C++ Source:

  • Module: AnimGraphRuntime
  • File: AnimNode_ModifyCurve.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alpha (float): [Read-Write] Alpha
  • apply_mode (ModifyCurveApplyMode): [Read-Write] Apply Mode
  • curve_values (Array(float)): [Read-Write] Curve Values
  • source_pose (PoseLink): [Read-Write] Source Pose
alpha

(float) – [Read-Write] Alpha

apply_mode

(ModifyCurveApplyMode) – [Read-Write] Apply Mode

curve_values

(Array(float)) – [Read-Write] Curve Values

source_pose

(PoseLink) – [Read-Write] Source Pose