unreal.AnimNode_SingleNode

class unreal.AnimNode_SingleNode(source_pose=[])

Bases: unreal.AnimNode_Base

Local anim node for extensible processing. Cant be used outside of this context as it has no graph node counterpart

C++ Source:

  • Module: Engine
  • File: AnimSingleNodeInstanceProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • source_pose (PoseLink): [Read-Write] Source Pose
source_pose

(PoseLink) – [Read-Write] Source Pose