unreal.AnimNode_Sync

class unreal.AnimNode_Sync

Bases: AnimNode_Base

Anim Node Sync

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_Sync.h

Editor Properties: (see get_editor_property/set_editor_property)

  • group_name (Name): [Read-Write] The group name that we synchronize with (NAME_None if it is not part of any group).

  • group_role (AnimGroupRole): [Read-Write] The role this animation can assume within the group (ignored if GroupName is not set)

  • source (PoseLink): [Read-Write]