unreal.AnimNotifyState

class unreal.AnimNotifyState(outer=None, name='None')

Bases: unreal.Object

Anim Notify State

C++ Source:

  • Module: Engine
  • File: AnimNotifyState.h

Editor Properties: (see get_editor_property/set_editor_property)

  • notify_color (Color): [Read-Write] Color of Notify in editor
get_notify_name() → str

Implementable event to get a custom name for the notify

Returns:
Return type:str
notify_color

(Color) – [Read-Only] Color of Notify in editor

received_notify_begin(mesh_comp, animation, total_duration) → bool

Received Notify Begin

Parameters:
Returns:

Return type:

bool

received_notify_end(mesh_comp, animation) → bool

Received Notify End

Parameters:
Returns:

Return type:

bool

received_notify_tick(mesh_comp, animation, frame_delta_time) → bool

Received Notify Tick

Parameters:
Returns:

Return type:

bool