unreal.AnimNotify_PlaySound

class unreal.AnimNotify_PlaySound(outer=None, name='None')

Bases: unreal.AnimNotify

Anim Notify Play Sound

C++ Source:

  • Module: Engine
  • File: AnimNotify_PlaySound.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attach_name (Name): [Read-Write] Socket or bone name to attach sound to
  • follow (bool): [Read-Write] If this sound should follow its owner
  • notify_color (Color): [Read-Write] Color of Notify in editor
  • pitch_multiplier (float): [Read-Write] Pitch Multiplier
  • sound (SoundBase): [Read-Write] Sound to Play
  • volume_multiplier (float): [Read-Write] Volume Multiplier
attach_name

(Name) – [Read-Only] Socket or bone name to attach sound to

follow

(bool) – [Read-Only] If this sound should follow its owner

pitch_multiplier

(float) – [Read-Only] Pitch Multiplier

sound

(SoundBase) – [Read-Only] Sound to Play

volume_multiplier

(float) – [Read-Only] Volume Multiplier