unreal.AnimationGraph

class unreal.AnimationGraph(outer: Object | None = None, name: Name | str = 'None')

Bases: EdGraph

Animation Graph

C++ Source:

  • Module: AnimGraph

  • File: AnimationGraph.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_options (AnimGraphBlendOptions): [Read-Write] Blending options for animation graphs in Linked Animation Blueprints.

get_graph_nodes_of_class(node_class, include_child_classes=True) Array[AnimGraphNode_Base]

Returns contained graph nodes of the specified (or child) class

Parameters:
Returns:

graph_nodes (Array[AnimGraphNode_Base]):

Return type:

Array[AnimGraphNode_Base]