unreal.AnimationModifier

class unreal.AnimationModifier(outer=None, name='None')

Bases: unreal.Object

Animation Modifier

C++ Source:

  • Module: AnimationModifiers
  • File: AnimationModifier.h
on_apply(animation_sequence) → None

Executed when the Animation is initialized (native event for debugging / testing purposes)

Parameters:animation_sequence (AnimSequence) –
on_revert(animation_sequence) → None

On Revert

Parameters:animation_sequence (AnimSequence) –