unreal.AppleImageUtilsBaseAsyncTaskBlueprintProxy

class unreal.AppleImageUtilsBaseAsyncTaskBlueprintProxy(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Apple Image Utils Base Async Task Blueprint Proxy

C++ Source:

  • Plugin: AppleImageUtils

  • Module: AppleImageUtils

  • File: AppleImageUtilsBlueprintProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • conversion_result (AppleImageUtilsImageConversionResult): [Read-Write]

  • on_failure (AppleImageConversionDelegate): [Read-Write]

  • on_success (AppleImageConversionDelegate): [Read-Write]

property conversion_result: AppleImageUtilsImageConversionResult

[Read-Only]

Type:

(AppleImageUtilsImageConversionResult)

property on_failure: AppleImageConversionDelegate

[Read-Write]

Type:

(AppleImageConversionDelegate)

property on_success: AppleImageConversionDelegate

[Read-Write]

Type:

(AppleImageConversionDelegate)