unreal.AppleVisionDetectFacesAsyncTaskBlueprintProxy

class unreal.AppleVisionDetectFacesAsyncTaskBlueprintProxy(outer=None, name='None')

Bases: unreal.Object

Apple Vision Detect Faces Async Task Blueprint Proxy

C++ Source:

  • Plugin: AppleVision
  • Module: AppleVision
  • File: AppleVisionBlueprintProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • face_detection_result (FaceDetectionResult): [Read-Write] Face Detection Result
  • on_failure (AppleVisionDetectFacesDelegate): [Read-Write] On Failure
  • on_success (AppleVisionDetectFacesDelegate): [Read-Write] On Success
face_detection_result

(FaceDetectionResult) – [Read-Only] Face Detection Result

on_failure

(AppleVisionDetectFacesDelegate) – [Read-Write] On Failure

on_success

(AppleVisionDetectFacesDelegate) – [Read-Write] On Success