unreal.AsyncActionLoadPrimaryAsset

class unreal.AsyncActionLoadPrimaryAsset(outer=None, name='None')

Bases: unreal.AsyncActionLoadPrimaryAssetBase

Async Action Load Primary Asset

C++ Source:

  • Module: Engine
  • File: AsyncActionLoadPrimaryAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • completed (OnPrimaryAssetLoaded): [Read-Write] Completed
completed

(OnPrimaryAssetLoaded) – [Read-Write] Completed