unreal.AsyncAction_PerformTargeting

class unreal.AsyncAction_PerformTargeting(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintAsyncActionBase

class: UAsyncAction_PerformTargeting

C++ Source:

  • Plugin: TargetingSystem

  • Module: TargetingSystem

  • File: AsyncAction_PerformTargeting.h

Editor Properties: (see get_editor_property/set_editor_property)

  • targeted (PerformTargetingReady): [Read-Write]

get_targeting_handle() TargetingRequestHandle

Get Targeting Handle

Return type:

TargetingRequestHandle

property targeted: PerformTargetingReady

[Read-Write]

Type:

(PerformTargetingReady)