unreal.AsyncTask_LoadXRDeviceVisComponent

class unreal.AsyncTask_LoadXRDeviceVisComponent(outer=None, name='None')

Bases: unreal.BlueprintAsyncActionBase

Async Task Load XRDevice Vis Component

C++ Source:

  • Module: HeadMountedDisplay
  • File: XRAssetFunctionLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_load_failure (DeviceModelLoadedDelegate): [Read-Write] On Load Failure
  • on_model_loaded (DeviceModelLoadedDelegate): [Read-Write] On Model Loaded
on_load_failure

(DeviceModelLoadedDelegate) – [Read-Write] On Load Failure

on_model_loaded

(DeviceModelLoadedDelegate) – [Read-Write] On Model Loaded