unreal.AudioDeviceChangedState

class unreal.AudioDeviceChangedState

Bases: EnumBase

EAudioDeviceChangedState

C++ Source:

  • Module: AudioMixer

  • File: AudioDeviceNotificationSubsystem.h

ACTIVE: AudioDeviceChangedState

1

DISABLED: AudioDeviceChangedState

2

INVALID: AudioDeviceChangedState

0

NOT_PRESENT: AudioDeviceChangedState

3

UNPLUGGED: AudioDeviceChangedState

4