unreal.AudioMotorSim

class unreal.AudioMotorSim(outer: Object | None = None, name: Name | str = 'None')

Bases: Interface

Audio Motor Sim

C++ Source:

  • Plugin: AudioMotorSim

  • Module: AudioMotorSim

  • File: IAudioMotorSim.h

get_enabled() bool

Get Enabled

Return type:

bool

reset() None

Use to reset any state that might be desired. Will be called automatically if the entire MotorSim is Reset, or call it manually