unreal.AudioRequirementPreset

class unreal.AudioRequirementPreset(outer: Object | None = None, name: Name | str = 'None')

Bases: DataAsset

UAudioRequirementPreset - A reusable GameplayTagQuery for audio

C++ Source:

  • Plugin: AudioGameplay

  • Module: AudioGameplay

  • File: AudioGameplayRequirements.h

Editor Properties: (see get_editor_property/set_editor_property)

  • query (GameplayTagQuery): [Read-Write]

property query: GameplayTagQuery

[Read-Write]

Type:

(GameplayTagQuery)