unreal.AvaBooleanModifierSharedChannelInfo
¶
- class unreal.AvaBooleanModifierSharedChannelInfo(channel_count: int = 0, channel_modifier_count: int = 0, channel_tool_count: int = 0, channel_target_count: int = 0, channel_intersect_count: int = 0)¶
Bases:
StructBase
Ava Boolean Modifier Shared Channel Info
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaBooleanModifierShared.h
Editor Properties: (see get_editor_property/set_editor_property)
channel_count
(int32): [Read-Only] The number of channel currently activechannel_intersect_count
(int32): [Read-Only] The number of modifier intersecting with this modifierchannel_modifier_count
(int32): [Read-Only] The number of modifier on that channel, the more there are, the more impact on performancechannel_target_count
(int32): [Read-Only] The number of modifier on that channel that are masked by other mask modifierchannel_tool_count
(int32): [Read-Only] The number of modifier on that channel that are used to mask other non mask modifier
- property channel_intersect_count: int¶
[Read-Only] The number of modifier intersecting with this modifier
- Type:
(int32)
- property channel_modifier_count: int¶
[Read-Only] The number of modifier on that channel, the more there are, the more impact on performance
- Type:
(int32)