unreal.AvaPlaneCutModifier
¶
- class unreal.AvaPlaneCutModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AvaGeometryBaseModifier
This modifier cuts a shape based on a 2D plane
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaPlaneCutModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
fill_holes
(bool): [Read-Write]invert_cut
(bool): [Read-Write]modifier_enabled
(bool): [Read-Write] Is the modifier enabled or disabledplane_origin
(float): [Read-Write]plane_rotation
(Rotator): [Read-Write]use_preview
(bool): [Read-Write]