unreal.AvaRadialArrangement
¶
- class unreal.AvaRadialArrangement¶
Bases:
EnumBase
Specifies how child elements will be arranged radially.
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaRadialArrangeModifier.h
- EQUAL: AvaRadialArrangement¶
All elements in all radial rings have the same spacing between them. The number of elements in the inner rings will be greater than the outer rings.
- Type:
1
- MONOSPACE: AvaRadialArrangement¶
Each radial ring will contain the same number of elements. The space between elements in the outer rings will be greater than the inner rings.
- Type:
0