unreal.BinkMediaPlayerBinkSoundTrack

class unreal.BinkMediaPlayerBinkSoundTrack

Bases: EnumBase

Enumerates available used to specify the sounds to open at playback w/ bink movies.

C++ Source:

  • Plugin: BinkMedia

  • Module: BinkMediaPlayer

  • File: BinkMediaPlayer.h

BMASM_BINK_SOUND_51: BinkMediaPlayerBinkSoundTrack

6 mono tracks in tracks snd_track_start[0..5]

Type:

3

BMASM_BINK_SOUND_51_LANGUAGE_OVERRIDE: BinkMediaPlayerBinkSoundTrack

6 mono tracks in tracks 0..5, center language track at snd_track_start

Type:

4

BMASM_BINK_SOUND_71: BinkMediaPlayerBinkSoundTrack

8 mono tracks in tracks snd_track_start[0..7]

Type:

5

BMASM_BINK_SOUND_71_LANGUAGE_OVERRIDE: BinkMediaPlayerBinkSoundTrack

8 mono tracks in tracks 0..7, center language track at snd_track_start

Type:

6

BMASM_BINK_SOUND_LANGUAGE_OVERRIDE: BinkMediaPlayerBinkSoundTrack

Mono or stereo sound in track 0, language track at snd_track_start.

Type:

2

BMASM_BINK_SOUND_NONE: BinkMediaPlayerBinkSoundTrack

Don’t open any sound tracks snd_track_start not used.

Type:

0

BMASM_BINK_SOUND_SIMPLE: BinkMediaPlayerBinkSoundTrack

Based on filename, OR simply mono or stereo sound in track snd_track_start (default speaker spread).

Type:

1