unreal.BlackboardData

class unreal.BlackboardData(outer=None, name='None')

Bases: unreal.DataAsset

Blackboard Data

C++ Source:

  • Module: AIModule
  • File: BlackboardData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • keys (Array(BlackboardEntry)): [Read-Write] blackboard keys
  • parent (BlackboardData): [Read-Write] parent blackboard (keys can be overridden)
  • parent_keys (Array(BlackboardEntry)): [Read-Only] all keys inherited from parent chain