unreal.BlueprintCompileMode

class unreal.BlueprintCompileMode

Bases: EnumBase

Compile modes.

C++ Source:

  • Module: Engine

  • File: Blueprint.h

DEFAULT: BlueprintCompileMode

Use the default setting.

Type:

0

DEVELOPMENT: BlueprintCompileMode

Always compile in development mode (even when cooking).

Type:

1

FINAL_RELEASE: BlueprintCompileMode

Always compile in final release mode.

Type:

2