unreal.BoneFilterActionOption

class unreal.BoneFilterActionOption

Bases: EnumBase

EBone Filter Action Option

C++ Source:

  • Module: Engine

  • File: SkeletalMeshLODSettings.h

KEEP: BoneFilterActionOption

Only keep the joints specified and parents. All the other joints will be removed.

Type:

1

REMOVE: BoneFilterActionOption

Remove list of joints specified and children. All the other joints will be kept.

Type:

0