unreal.BoneMirrorInfo

class unreal.BoneMirrorInfo

Bases: unreal.StructBase

Bone Mirror Info

C++ Source:

  • Module: Engine
  • File: SkeletalMesh.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone_flip_axis (AxisType): [Read-Write] Axis the bone is mirrored across.
  • source_index (int32): [Read-Write] The bone to mirror.