unreal.Box2D

class unreal.Box2D(min: Vector2D = Ellipsis, max: Vector2D = Ellipsis)

Bases: StructBase

A rectangular 2D Box. note: The full C++ class is located here: EngineSourceRuntimeCorePublicMathBox2D.h

C++ Source:

  • Module: CoreUObject

  • File: NoExportTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_valid (bool): [Read-Write]

  • max (Vector2D): [Read-Write]

  • min (Vector2D): [Read-Write]

property is_valid: bool

[Read-Write]

Type:

(bool)

property max: Vector2D

[Read-Write]

Type:

(Vector2D)

property min: Vector2D

[Read-Write]

Type:

(Vector2D)