unreal.BracketPayload

class unreal.BracketPayload(description: str = '')

Bases: EmptyPayload

Bracket Payload

C++ Source:

  • Module: Engine

  • File: AnimDataNotifications.h

Editor Properties: (see get_editor_property/set_editor_property)

  • description (str): [Read-Write] Description of bracket-ed operation applied to the model

property description: str

[Read-Only] Description of bracket-ed operation applied to the model

Type:

(str)