unreal.CEClonerMeshSampleData
¶
- class unreal.CEClonerMeshSampleData¶
Bases:
EnumBase
Enumerate the mesh sample dataset to pick from when mesh layout is selected
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerEffectorShared.h
- BONES: CEClonerMeshSampleData¶
3
- SECTIONS: CEClonerMeshSampleData¶
4
- SOCKETS: CEClonerMeshSampleData¶
2
- TRIANGLES: CEClonerMeshSampleData¶
1
- VERTICES: CEClonerMeshSampleData¶
0