unreal.CanvasPanelSlot

class unreal.CanvasPanelSlot(outer=None, name='None')

Bases: unreal.PanelSlot

Canvas Panel Slot

C++ Source:

  • Module: UMG
  • File: CanvasPanelSlot.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_size (bool): [Read-Write] When AutoSize is true we use the widget’s desired size
  • layout_data (AnchorData): [Read-Write] The anchoring information for the slot
  • z_order (int32): [Read-Write] The order priority this widget is rendered in. Higher values are rendered last (and so they will appear to be on top).
auto_size

(bool) – [Read-Only] When AutoSize is true we use the widget’s desired size

get_alignment() → Vector2D

Gets the alignment on the slot

Returns:
Return type:Vector2D
get_anchors() → Anchors

Gets the anchors on the slot

Returns:
Return type:Anchors
get_auto_size() → bool

Gets if the slot to be auto-sized

Returns:
Return type:bool
get_layout() → AnchorData

Gets the layout data of the slot

Returns:
Return type:AnchorData
get_offsets() → Margin

Gets the offset data of the slot, which could be position and size, or margins depending on the anchor points

Returns:
Return type:Margin
get_position() → Vector2D

Gets the position of the slot

Returns:
Return type:Vector2D
get_size() → Vector2D

Gets the size of the slot

Returns:
Return type:Vector2D
get_z_order() → int32

Gets the z-order on the slot

Returns:
Return type:int32
layout_data

(AnchorData) – [Read-Only] The anchoring information for the slot

set_alignment(alignment) → None

Sets the alignment on the slot

Parameters:alignment (Vector2D) –
set_anchors(anchors) → None

Sets the anchors on the slot

Parameters:anchors (Anchors) –
set_auto_size(inb_auto_size) → None

Sets if the slot to be auto-sized

Parameters:inb_auto_size (bool) –
set_layout(layout_data) → None

Sets the layout data of the slot

Parameters:layout_data (AnchorData) –
set_offsets(offset) → None

Sets the offset data of the slot, which could be position and size, or margins depending on the anchor points

Parameters:offset (Margin) –
set_position(position) → None

Sets the position of the slot

Parameters:position (Vector2D) –
set_size(size) → None

Sets the size of the slot

Parameters:size (Vector2D) –
set_z_order(z_order) → None

Sets the z-order on the slot

Parameters:z_order (int32) –
z_order

(int32) – [Read-Only] The order priority this widget is rendered in. Higher values are rendered last (and so they will appear to be on top).