unreal.CaptureResolution

class unreal.CaptureResolution(res_x: int = 0, res_y: int = 0)

Bases: StructBase

Structure representing a capture resolution

C++ Source:

  • Module: MovieSceneCapture

  • File: MovieSceneCaptureSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • res_x (int32): [Read-Write]

  • res_y (int32): [Read-Write]

property res_x: int

[Read-Write]

Type:

(int32)

property res_y: int

[Read-Write]

Type:

(int32)