unreal.ChildWidgetReference

class unreal.ChildWidgetReference

Bases: StructBase

A reference to any child widget within an UMG Blueprint; only widgets in the same widget tree can be referenced. Has a detail customization for choosing widget.

C++ Source:

  • Plugin: VirtualCameraCore

  • Module: VCamCore

  • File: WidgetReference.h

Editor Properties: (see get_editor_property/set_editor_property)

  • template (Widget): [Read-Write] Pointer to template widget within the Blueprint’s widget tree.

    Important: in UMG there are templates and previews. Templates are like the CDO and previews are what you see in the editor see: FWidgetReference