unreal.ChildWidgetReference
¶
- class unreal.ChildWidgetReference¶
Bases:
StructBase
A reference to any child widget within an UMG Blueprint; only widgets in the same widget tree can be referenced. Has a detail customization for choosing widget.
C++ Source:
Plugin: VirtualCameraCore
Module: VCamCore
File: WidgetReference.h
Editor Properties: (see get_editor_property/set_editor_property)
template
(Widget): [Read-Write] Pointer to template widget within the Blueprint’s widget tree.Important: in UMG there are templates and previews. Templates are like the CDO and previews are what you see in the editor see: FWidgetReference