unreal.ClassBasedWidgetStyleDefinitions

class unreal.ClassBasedWidgetStyleDefinitions(outer: Object | None = None, name: Name | str = 'None')

Bases: ModifierBoundWidgetStyleDefinitions

Assigns meta data based on modifier class. To every modifier class you can assign meta data.

C++ Source:

  • Plugin: VirtualCamera

  • Module: VCamExtensions

  • File: ClassBasedWidgetStyleDefinitions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • categories_without_modifier (Map[Name, WidgetStyleDataArray]): [Read-Write] Meta data that is not bound to any modifier but just to a simple name.

  • config (Map[type(Class), PerModifierClassWidgetSytleData]): [Read-Write]