unreal.CommonActionCompleteSingle

class unreal.CommonActionCompleteSingle(*args: Any, **kwargs: Any)

Bases: DelegateBase

Action complete delegate will tell a listener if a held action completed. The single delegate will be used for binding with a listener that the multicast delegate calls.

C++ Source:

  • Plugin: CommonUI

  • Module: CommonUI

  • File: CommonActionHandlerInterface.h