unreal.ComponentBeginOverlapSignature
¶
- class unreal.ComponentBeginOverlapSignature(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Delegate for notification of start of overlap with a specific component
- Parameters:
overlapped_component (PrimitiveComponent) –
other_actor (Actor) –
other_comp (PrimitiveComponent) –
other_body_index (int32) –
from_sweep (bool) –
sweep_result (HitResult) –
C++ Source:
Module: Engine
File: PrimitiveComponent.h