unreal.ComponentElementsCopy

class unreal.ComponentElementsCopy(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Component Elements Copy

C++ Source:

  • Module: UnrealEd

  • File: ComponentElementEditorCopyAndPaste.h

Editor Properties: (see get_editor_property/set_editor_property)

  • components_to_copy (Array[ActorComponent]): [Read-Write]

property components_to_copy: None

[Read-Write]

Type:

(Array[ActorComponent])