unreal.ComponentOnClickedSignature
¶
- class unreal.ComponentOnClickedSignature(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Component on Clicked Signature Delegate Signature
- Parameters:
touched_component (PrimitiveComponent) –
button_pressed (Key) –
C++ Source:
Module: Engine
File: PrimitiveComponent.h