unreal.CompositingElementOutput

class unreal.CompositingElementOutput(outer=None, name='None')

Bases: unreal.CompositingElementPass

Compositing Element Output

C++ Source:

  • Plugin: Composure
  • Module: Composure
  • File: CompositingElementPasses.h

Editor Properties: (see get_editor_property/set_editor_property)

  • enabled (bool): [Read-Write] Enabled
  • pass_name (Name): [Read-Write] Pass Name
relay_output(final_result, post_process_proxy) → None

Relay Output

Parameters: