unreal.CompositingMediaCaptureOutput

class unreal.CompositingMediaCaptureOutput(outer=None, name='None')

Bases: unreal.ColorConverterOutputPass

Compositing Media Capture Output

C++ Source:

  • Plugin: Composure
  • Module: Composure
  • File: CompositingElementOutputs.h

Editor Properties: (see get_editor_property/set_editor_property)

  • capture_output (MediaOutput): [Read-Write] Capture Output
  • color_converter (CompositingElementTransform): [Read-Write] Color Converter
  • enabled (bool): [Read-Write] Enabled
  • pass_name (Name): [Read-Write] Pass Name