unreal.CompositionGraphCapturePasses

class unreal.CompositionGraphCapturePasses(value: None = [])

Bases: StructBase

Composition Graph Capture Passes

C++ Source:

  • Module: MovieSceneCapture

  • File: CompositionGraphCaptureProtocol.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (Array[str]): [Read-Write] List of passes to record by name.

property value: None

[Read-Write] List of passes to record by name.

Type:

(Array[str])