unreal.ComposurePostProcessPassPolicy

class unreal.ComposurePostProcessPassPolicy(outer=None, name='None')

Bases: unreal.Object

Abstract base class for setting up post passes. Used in conjuntion with UComposurePostProcessingPassProxy.

C++ Source:

  • Plugin: Composure
  • Module: Composure
  • File: ComposurePostProcessingPassProxy.h
setup_post_process(scene_capture) → MaterialInterface

Setup Post Process

Parameters:scene_capture (SceneCaptureComponent2D) –
Returns:tonemapper_override (MaterialInterface):
Return type:MaterialInterface