unreal.ContentBrowserDataMenuContext_FileMenu

class unreal.ContentBrowserDataMenuContext_FileMenu(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Content Browser Data Menu Context File Menu

C++ Source:

  • Module: ContentBrowserData

  • File: ContentBrowserDataMenuContexts.h

Editor Properties: (see get_editor_property/set_editor_property)

  • can_be_modified (bool): [Read-Write]

  • contains_unsupported_assets (bool): [Read-Write]

  • has_cooked_packages (bool): [Read-Write]

  • selected_items (Array[ContentBrowserItem]): [Read-Write]

property can_be_modified: bool

[Read-Only]

Type:

(bool)

property contains_unsupported_assets: bool

[Read-Only]

Type:

(bool)

property has_cooked_packages: bool

[Read-Only]

Type:

(bool)

property selected_items: None

[Read-Only]

Type:

(Array[ContentBrowserItem])