unreal.ContentBrowserFolderContext

class unreal.ContentBrowserFolderContext(outer: Object | None = None, name: Name | str = 'None')

Bases: ContentBrowserMenuContext

Content Browser Folder Context

C++ Source:

  • Module: ContentBrowser

  • File: ContentBrowserMenuContexts.h

Editor Properties: (see get_editor_property/set_editor_property)

  • can_be_modified (bool): [Read-Write]

  • no_folder_on_disk (bool): [Read-Write]

  • num_asset_paths (int32): [Read-Write]

  • num_class_paths (int32): [Read-Write]

  • selected_package_paths (Array[str]): [Read-Write]

property can_be_modified: bool

[Read-Only]

Type:

(bool)

property no_folder_on_disk: bool

[Read-Only]

Type:

(bool)

property num_asset_paths: int

[Read-Only]

Type:

(int32)

property num_class_paths: int

[Read-Only]

Type:

(int32)

property selected_package_paths: None

[Read-Only]

Type:

(Array[str])