unreal.ContentBrowserFolderContext
¶
- class unreal.ContentBrowserFolderContext(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ContentBrowserMenuContext
Content Browser Folder Context
C++ Source:
Module: ContentBrowser
File: ContentBrowserMenuContexts.h
Editor Properties: (see get_editor_property/set_editor_property)
can_be_modified
(bool): [Read-Write]no_folder_on_disk
(bool): [Read-Write]num_asset_paths
(int32): [Read-Write]num_class_paths
(int32): [Read-Write]selected_package_paths
(Array[str]): [Read-Write]