unreal.ContextualAnimIKTarget

class unreal.ContextualAnimIKTarget(goal_name: Name = 'None', alpha: float = 0.0, transform: Transform = Ellipsis)

Bases: StructBase

Contextual Anim IKTarget

C++ Source:

  • Plugin: ContextualAnimation

  • Module: ContextualAnimation

  • File: ContextualAnimTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alpha (float): [Read-Write]

  • goal_name (Name): [Read-Write]

  • transform (Transform): [Read-Write]

property alpha: float

[Read-Write]

Type:

(float)

property goal_name: Name

[Read-Write]

Type:

(Name)

property transform: Transform

[Read-Write]

Type:

(Transform)